Using the Franklin character rig from Artella.com and some advice from The Animator's Survival Kit, in this exercise I attempted animating weight. There were certain considerations I was taking for this first attempt: anticipation, arc, timing. And then there were some more practical issues I needed to figure out, like creating multiple constraint configurations for the character to interact with a prop.
And the final video, with some temp sound. There are still some things I'd like to improve with this animation, but I'll have to get to it later on.
Richard Cunningham - IHM Founder