Using the Franklin character rig from Artella.com and some advice from The Animator's Survival Kit, in this exercise I attempted animating weight. There were certain considerations I was taking for this first attempt: anticipation, arc, timing. And then there were some more practical issues I needed to figure out, like creating multiple constraint configurations for the character to interact with a prop. And the final video, with some temp sound. There are still some things I'd like to improve with this animation, but I'll have to get to it later on.
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AuthorRichard Cunningham - IHM Founder Archives
September 2017
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